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	<title>HoTs &#38; DoTs &#187; shadow word: death</title>
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	<description>A Restoration Druid and Shadow Priest</description>
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		<title>The Shadow Priest Changes for Cataclysm</title>
		<link>http://www.hotsdots.com/2010/04/the-shadow-priest-changes-for-cataclysm/</link>
		<comments>http://www.hotsdots.com/2010/04/the-shadow-priest-changes-for-cataclysm/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 05:05:11 +0000</pubDate>
		<dc:creator>Cassandri</dc:creator>
				<category><![CDATA[DoTs // DPS]]></category>
		<category><![CDATA[cataclysm]]></category>
		<category><![CDATA[Inner Will]]></category>
		<category><![CDATA[Leap of Faith]]></category>
		<category><![CDATA[Mind Spike]]></category>
		<category><![CDATA[Misery]]></category>
		<category><![CDATA[Priest Class]]></category>
		<category><![CDATA[Shadow Priest]]></category>
		<category><![CDATA[shadow word: death]]></category>
		<category><![CDATA[Wrath of the Lich King]]></category>

		<guid isPermaLink="false">http://www.hotsdots.com/?p=4644</guid>
		<description><![CDATA[I read the Priest Class Changes for Cataclysm (MMO Champion link for when the Blizzard one breaks) right after they were released. I was standing at a target dummy in Stormwind messing with my UI and it was a quiet afternoon when a guildie asked me if I had read the post. I read it. I thought: oh well that's not great, not too bad either. And went back to making my ForteXorcist Spell Timer match the exact width of Quartz. 
And I felt that someone ought to comment on the Shadow Priest changes. And since there are only a couple of Shadow Priest blogs out there... here goes.]]></description>
			<content:encoded><![CDATA[<div id="attachment_4665" class="wp-caption alignnone" style="width: 510px"><a href="http://www.hotsdots.com/wp-content/uploads/2010/04/ShadowOrbs.jpg"><img class="size-full wp-image-4665 " title="Shadow Priest with Shadow Orbs" src="http://www.hotsdots.com/wp-content/uploads/2010/04/ShadowOrbs.jpg" alt="Shadow Priest with Shadow Orbs" width="500" /></a><p class="wp-caption-text">Welcome to the future!</p></div>
<p>I read the <a href="http://forums.worldofwarcraft.com/thread.html?topicId=24038432151&amp;sid=1">Priest Class Changes for Cataclysm</a> (<a href="http://www.mmo-champion.com/class-priest/priest-cataclysm-preview-compilation/">MMO Champion link</a> for when the Blizzard one breaks) right after they were released. I was standing at a target dummy in Stormwind messing with my UI and it was a quiet afternoon when a guildie asked me if I had read the post. I read it. I thought: oh well that&#8217;s not great, not too bad either. And went back to making my ForteXorcist Spell Timer match the exact width of Quartz.</p>
<p>I counted myself lucky when, a day later, Lathere totally freaked out that Tree form might be taken away from her. At least they weren&#8217;t removing Shadowform or something!</p>
<p>During last night&#8217;s server maintenance I started reading what all the blogging Priests, mostly healers, thought of our class changes. I never intended to post on the two or three Shadow Priest changes  mentioned. I hate doing news pieces for the blog &#8211; I always feel like  I&#8217;m under some tight deadline to get things out while its is still  relevant. But after I left my 2nd lengthy comment I discovered that I actually had quite a lot to say.</p>
<p>And I felt that someone ought to comment on the Shadow Priest changes. And since there are only a couple of Shadow Priest blogs out there&#8230; here goes. <span id="more-4644"></span></p>
<div class="bluepost"><strong>Heal (available at level 16):</strong> While priests already have a spell  called Heal, the existing version becomes obsolete at higher levels,  which is something we intend to change in Cataclysm.</div>
<p>I know, not actually a Shadow Priest change. But I&#8217;m actually really happy to hear about this change.</p>
<p>I tend to bring abilities out onto my toolbar the moment I learn them, convinced, that at some point, in some situation <em>that spell</em> will the right one to use. The very first time I healed (well successfully) was when I reached level 40 something and healed an entire Zul&#8217;Farruk run using <a href="http://www.wowhead.com/spell=2053">Lesser Heal</a> and <a href="http://www.wowhead.com/spell=6078">Renew</a>.</p>
<p>I don&#8217;t understand the logic in teaching new players one spell only to introduce them to something else later under a completely different name. Sure you want your heals to become more powerful as you rack up the levels. Isn&#8217;t that what Spell Ranks are for?</p>
<div class="bluepost">
<p><strong>Mind Spike (level 81):</strong> Deals Shadowfrost damage and puts a debuff  on the target that improves subsequent Mind Spike damage.</p>
<p>The intent of  Mind Spike is to fill a niche missing in Shadow DPS, though it may be  occasionally useful for healers as well. Mind Spike provides a quick  nuke to use in situations where the priest doesn&#8217;t have time to set up  the normal rotation, such as when adds are dying too fast or you have to  swap targets a lot.</p>
<p>Spamming Mind Spike will do about as much damage as  casting Mind Flay on a target afflicted with Shadow Word: Pain. The  idea behind the debuff is that when you cast Mind Spike, we expect you  to cast a lot of them; we don&#8217;t intend you to fit it into an already  full Shadow rotation.</p>
<p>It also provides Shadow with a spell to cast when  locked out of the Shadow school. (School lockouts will no longer affect  both schools for multi-school spells.) 1.5-second cast. 30-yard range.  No cooldown.</p>
</div>
<p>The first Shadow Priest change announced. I know that a lot will change between now and the release of Cataclysm and I really truly hope that it&#8217;s the <em>name</em> of this spell. I am willing to pay. Otherwise I&#8217;m forever going to be hearing Lord Marrogar saying &#8220;stick around!&#8221; like some kind of catchy horrifying <a href="http://www.youtube.com/watch?v=MkeC9WVVsQ4">remix by Mr Voletron</a>.</p>
<p>Also, I don&#8217;t think Blizzard took into account that the Shadow Priest abbreviation for Mind Spike &#8220;MS&#8221; is <a href="http://www.wowhead.com/spell=53023">already taken</a>. Have you ever tried to read an Arcane Mage theory crafting article when 70% of the Arcane spells all abbreviate to &#8220;AB&#8221;?!</p>
<p>I&#8217;m glad that the developers have correctly identified that Shadow Priesting is pretty miserable in instances. Especially when your party brings a truckload of DPS in the form of a Mage or Hunter or Shaman or Paladin or&#8230; well you get the picture.</p>
<p>A year ago I would have said &#8220;who cares&#8221; and that feeling weak in one situation &#8211; a dungeon/raid trash &#8211; is a fair sacrifice for being so fun to play in other parts of the game. However, if Cataclysm follows the trend set in Wrath of the Lich King we&#8217;ll be running the Cataclysm heroics for the entire expansion. And for many players who don&#8217;t want to raid, they&#8217;ll be spending all their play time in dungeons wondering why their alt Mage still wearing level 80 gear can out-DPS their Shadow Priest.</p>
<p>I don&#8217;t really like Blizzard&#8217;s solution to the problem here. Partly that&#8217;s because Shadow Priests <a href="http://www.mmo-champion.com/news-2/class-discussions-panel/">have been promised a new, no cooldown, nuke</a> for Cataclysm. Something that will replace our channeled <a href="http://www.wowhead.com/spell=48156">Mind Flay</a> (with its snare utility) as our go-to spell in Cataclysm. I was really, really, looking forward to replacing the channeled part of our rotation with a direct damage spell that&#8217;s not so fussy. No more worry about clipping the spell too soon or being hampered by unpredictable latency. I&#8217;m worried that Mind Spike will be this new spell. And that we&#8217;ll still be Mind Flaying during boss encounters.</p>
<p>I don&#8217;t want Shadow Priests, even with our annoyingly long ramp up time,  to change into something we&#8217;re not: bursty, with front loaded damage and spammy, benefiting from casting one spell over and over again. I feel that Mind Spike will make it <em>easier</em> to play a Shadow Priest <em>without thinking</em> in a dungeon setting. But I don&#8217;t think anybody who chooses to play a Shadow Priest should be happy about that.</p>
<p>Perhaps this spell will be the one that makes all the Discipline and Holy Priests out there no longer <a href="http://priestwithacause.blogspot.com/2010/04/planned-priest-changes-for-cataclysm.html">hate</a> Shadow spec for solo play? If so, they should have called it Mind Smite.<strong> </strong></p>
<div class="bluepost"><strong>Inner Will (level 83)</strong>: Increases movement  speed by 12% and reduces the mana cost of instant-cast spells by 10%.  This buff will be exclusive with Inner Fire, meaning you can&#8217;t have both  up at once. Inner Fire provides a spell power and Armor buff; Inner  Will should be useful on a more situational basis.</div>
<p>I just read this as a PVP version of Inner Fire.</p>
<p>Other bloggers are reading all kinds of <a href="http://missmedicina.blogspot.com/2010/04/cataclysm-priest-changes-part-1-new.html">amazing things into this spell</a> but I think it&#8217;s more likely that raiding Shadow Priests will be totally unwilling to loose the spellpower boost even temporarily mid fight &#8211; or whatever Inner Fire will give if spellpower is gone &#8211; unless they&#8217;re in a phase when they cannot cast <em>at all</em>.</p>
<p>Be handy for something like swimming to the orbs in Dreamwalker. But that&#8217;s a healer senario.</p>
<p>Wait. I know exactly what I&#8217;ll be using this for. To pop while clearing trash. Yep, I&#8217;ll just pop <a href="http://www.wowhead.com/spell=47585">Dispersion</a> at the same time and laugh at the <a href="http://www.wowhead.com/spell=13159">Hunters</a> and <a href="http://www.wowhead.com/item=43523">Mages</a> as I fly past. Now I&#8217;m excited.</p>
<div class="bluepost"><strong>Leap of Faith (level 85)</strong>: Pull a party or raid  member to your location. Leap of Faith (or &#8220;Life Grip&#8221;) is intended to  give priests a tool to help rescue fellow players who have pulled aggro,  are being focused on in PvP, or just can&#8217;t seem to get out of the fire  in time. Instant. 30-yard range. 45-second cooldown.</div>
<p>A lot as been said about this spell already. My initial reaction to this was simple: it&#8217;ll never make it to live servers. At the moment it has a 45 second cooldown. I also expect that it will have a nasty mana cost or high threat component but make no mistake: it <em>will</em> come with a high cost so that you, as a Priest, are hesitant to cast it.</p>
<p>Alternatively, I believe it may become in PVE what a Death Knight&#8217;s Death Grip has become. Something that the Death Knight uses to help the raid, that everybody fervently wishes they just wouldn&#8217;t use it at all. Eventually the Raid Leader snaps and declares that nothing is to be Death Grip-ped in raid. The ability that, if you use it under your own initiative as a Raider Trial, will soon get you gkicked.</p>
<p>On a more serious note, I dislike the notion that a Priest should be that responsible for their raid members. Priests are not baby sitters and even if your raid members don&#8217;t expect you to become one, I feel that having an ability like this will slowly change our own thinking about ourselves and our raid. For example, having <a href="http://www.wowhead.com/spell=64901">Hymn of Hope</a> forced me to be aware of other players&#8217; mana. Even once they take that spell away, I&#8217;m sure parts of my brain will still be sparking unnecessarily when I see our Holy Paladin get brezzed.</p>
<p>If it does come in I&#8217;m going to follow Amber&#8217;s advice on how to use Leap of Faith:</p>
<blockquote><p>Yank some easily movement  impaired class to you for no reason other than to fuck up their DPS.</p></blockquote>
<blockquote><p>Yank the melee to you after they blow their cooldowns.</p></blockquote>
<div class="bluepost"><strong>DoTs and Haste. </strong>All HoTs and DoTs will benefit from Haste and Crit  innately. Hasted HoTs and DoTs will not have a shorter duration, just a  shorter period in between ticks (meaning they will gain extra ticks to  fill in the duration as appropriate).</div>
<p>This is actually my favourite change announced. I&#8217;d love to return to a time when <a href="http://www.wowhead.com/spell=48160">Vampiric Touch</a> was 15  seconds, <a href="http://www.wowhead.com/spell=48125">Shadow Word: Pain</a> was 18 seconds and <a href="http://www.wowhead.com/spell=48300">Devouring Plague</a> was 24 seconds. At the moment Haste is shortening those durations and this can throw off your rhythm a little bit.</p>
<p>Anything that gives us a smoother rotation and higher DoT uptime is something I really favor.</p>
<div class="bluepost"><strong>Bringing Shadow Word: Death back into the Rotation. </strong>We want to bring back Shadow Word: Death as an  &#8220;execute&#8221; &#8212; something you do when the target is at 25% health.</div>
<p>I&#8217;d be really curious to see how they manage to pull this off. For as long as I&#8217;ve been playing the Shadow Priest <a href="http://www.wowhead.com/spell=48158">Shadow Word: Death</a> has either been a steady part of the rotation (the Burning Crusade) or absolutely <em>not</em> a part of the rotation (Wrath of the Lich King). At no point as the decision to use Shadow Word: Death been affected by the health of the boss.</p>
<p>Quite amusing when you think about it actually.</p>
<p>I&#8217;m quite a fan of Shadow Word: Death as it stands right now. It&#8217;s an excellent spell to cast when you&#8217;re on the move. It has a small penalty so you do need to use a part of your brain before using it (killing yourself is as embarrassing now as it was years ago). It&#8217;s an excellent spell to strike down mobs in heroics. If it crits it can feel godlike. <a href="http://dusknoir.net/1034/cataclysm-priest-preview.html">PVP-ers still claim that you can use the backlash to break out of CC</a> but this obviously requires a hell of a lot more skill and timing than I can manage.</p>
<p>Perhaps they could do something like make the damage dealt by Shadow Word: Death inversely scaled to the health of the target &#8211; like if you cast it when the boss is at 90% it does 10th of its potential damage. Cast it at 20% and it does 80% of it&#8217;s potential damage. And I don&#8217;t think Shadow Word: Death should <em>ever</em> kill you, it should be capped to bring you down to like 10% or something, but never outright kill you. Getting to 10% health is pretty dangerous all on its own.</p>
<p>Oh yeah. And if you want us to use it, make sure it hits harder than <a href="http://www.wowhead.com/spell=48156">Mind Flay</a>.</p>
<div class="bluepost"><strong>Divine Spirit and Prayer of Spirit will be removed  from the game.</strong></div>
<p>Awesome! So far we&#8217;re down to 4 buffs instead of 5 (6 if you count Shadowform) on the pre-pull buff checklist. Can you make <a href="http://www.wowhead.com/spell=15286">Vampiric Embrace</a>, <a href="http://www.wowhead.com/spell=15473">Shadowform</a> and <a href="http://www.wowhead.com/spell=48168">Inner Fire</a>/Will persist through death?</p>
<div class="bluepost"><strong>Replenishment. </strong>Mana will be a bigger consideration&#8230; We&#8217;re also going to cut back on the  benefits of buffs such as Replenishment so priests (and all healers)  don&#8217;t feel as penalized when those buffs aren&#8217;t available.</div>
<p>Oh my. Do I even want to get started? <a href="http://www.wowhead.com/spell=57669">Replenishment</a> is offered by <em>four classes</em>. Nearly half the classes available in the game. I want to see these raids that don&#8217;t have Replenishment. And don&#8217;t tell me that your Hunter/Mage chooses not to spec into it, because that&#8217;s not our problem. That&#8217;s your Hunter/Mage being inflexible. And who doesn&#8217;t have a Retribution Paladin hanging around? <em>They&#8217;re everywhere.<br />
</em></p>
<p>I&#8217;ll bet you&#8217;re thinking &#8220;of course Cassandri takes Replenishment for granted &#8211; she&#8217;s a Shadow Priest!&#8221;. Well you&#8217;re wrong. I don&#8217;t take Replenishment for granted. I&#8217;m not a healer but I <em>need</em> it all the same. My spell costs and abilities are all factored around the understanding that I&#8217;ll be getting mana back from Replenishment. When they nerfed Replenishment you can bet I noticed it.</p>
<p>I love that Replenishment is a buff provided by DPS classes &#8211; something that we can <em>give back</em> to our healers. Frankly if they&#8217;re going to nerf Replenishment further I wish they&#8217;d just remove it from the game. Why bother? I&#8217;d like something amazing for my effort, instead of something that forces me to cast <a href="http://www.wowhead.com/spell=48127">Mind Blast</a> on a <a href="http://www.wowhead.com/spell=48160">Vampiric Touch</a>-ed target to keep it up.</p>
<div class="bluepost"><strong>We want to improve Shadow for short fights and reduce  its susceptibility to school lockouts.</strong></div>
<p>That&#8217;s what I figured the Mind Spike spell was all about &#8211; short fights. I hadn&#8217;t really noticed the problem with being locked out of Shadow spells. Must be a PVP thing because any PVE Shadow lock out that I can think of &#8211; Lord Jaraxxus and his mistresses? &#8211; is preventable.</p>
<div class="bluepost"><strong>Talents. </strong>Since the Shadow tree has a lot of passive  damage-boosting abilities &#8212; something we&#8217;re trying to avoid in  Cataclysm &#8212; we will need to replace several of the tree&#8217;s talents. One  idea is to play off of the new Shadow Orbs mechanic (see Mastery section  below), possibly allowing you to consume an orb to increase damage from  Mind Blast or reduce Mind Spike&#8217;s cast time.</div>
<p>I don&#8217;t really understand the Mastery thing and I&#8217;m quite happy to figure that out once I&#8217;m hitting level 81. It&#8217;s true &#8211; our Shadow talents are mostly boosts to our damage under certain conditions: when such and such spell is up, when you&#8217;re in Shadowform etc. I&#8217;d be really excited to see what else they have in mind.</p>
<p>I&#8217;m ambivalent about the Shadow Orbs mechanic that they&#8217;ve brought up here. I think of <a href="http://www.wowhead.com/spell=49284">Earth</a>, <a href="http://www.wowhead.com/spell=57960">Water</a> and <a href="http://www.wowhead.com/spell=49281">Lighning Shields</a> as very unique Shaman abilties. Very <em>visual</em> Shaman abilities. They are also really annoying when they lose charges and drop off while you&#8217;re busy doing something else.</p>
<p>I don&#8217;t mind the idea of having some spare charges lying around, but my primary concern/question is &#8220;what is this going look/animate like?&#8221;. I don&#8217;t want to see a Shadowpriest hovering in the back of the room with 3 black balls spinning around their body. Give us something that complements Shadowform and doesn&#8217;t look anything like a Shaman&#8217;s shield and I&#8217;ll be happy. Ideally they won&#8217;t be visual at all and might just be a resource system like a Death Knight&#8217;s rune system &#8211; something only the Death Knight user can really see and monitor.</p>
<div class="bluepost"><strong>Utility and Misery. </strong>Misery will no longer affect spell Hit chance. We  want players to be able to gear themselves around a Hit cap that isn&#8217;t  variable depending on group composition.</div>
<p>I remember when Misery was a debuff that meant the target was susceptible to Shadow Damage from the party/raid. But I can&#8217;t find anything to back that up.</p>
<p>Nobody enjoys spending talents to buff +hit anyway. No problem, get rid of it. Now what are you going to give us that <em>is</em> awesome?</p>
<h2>Further Reading</h2>
<ul>
<li>Amber at I Like Bubbles has an absolutely excellent <a href="http://forthebubbles.wordpress.com/2010/04/08/ambers-thoughtful-overview-of-proposed-priest-changes/">overview/response to the changes</a>. And she doesn&#8217;t snub Shadow Spec either.</li>
<li>Natarumah at Twisted Faith shares his thoughts on the <a href="http://twistedfaith.wordpress.com/2010/04/08/shadowpriests-in-cataclysm-darkness-incarnate/">Shadow Priests changes</a></li>
<li>DuskNoir <a href="http://dusknoir.net/1034/cataclysm-priest-preview.html">comments</a> on the Priest changes announced from a Shadow Priest point of view. He also has a bit to say about the <a href="http://dusknoir.net/1018/cataclysm-dispel-mechanics-announced.html">Dispel changes</a>.</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>The DoTs in HoTs &amp; DoTs</title>
		<link>http://www.hotsdots.com/2009/11/the-dots-in-hots-dots/</link>
		<comments>http://www.hotsdots.com/2009/11/the-dots-in-hots-dots/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 13:27:25 +0000</pubDate>
		<dc:creator>Cassandri</dc:creator>
				<category><![CDATA[DoTs // DPS]]></category>
		<category><![CDATA[Death Goddess]]></category>
		<category><![CDATA[mind sear]]></category>
		<category><![CDATA[mind soothe]]></category>
		<category><![CDATA[Q&A]]></category>
		<category><![CDATA[Raiding]]></category>
		<category><![CDATA[Shadow Priest]]></category>
		<category><![CDATA[shadow word: death]]></category>
		<category><![CDATA[vampiric embrace]]></category>

		<guid isPermaLink="false">http://www.hotsdots.com/?p=2717</guid>
		<description><![CDATA[A Q&#038;A for DPS (unnamed) was started by Death Goddess. I thought it was a great idea and it was very sensible of Death Goddess to let the temperamental healers and tanks have their moment in the spotlight first. I refuse to subscribe to a blog written by a Death Knight so I had no idea that this was actually started a couple weeks back.

What is the name, class, and spec of your primary dps? Cassandri, Priest, Shadow.]]></description>
			<content:encoded><![CDATA[<div id="attachment_2734" class="wp-caption alignnone" style="width: 510px"><a href="http://www.hotsdots.com/wp-content/uploads/2009/11/shadowform-ZD.jpg"><img class="size-full wp-image-2734   " title="Cassandri in ZulDrak" src="http://www.hotsdots.com/wp-content/uploads/2009/11/shadowform-ZD.jpg" alt="Cassandri, in Shadowform, as she should be." width="500" /></a><p class="wp-caption-text">Cassandri in Shadowform. Feels right.</p></div>
<p>In truth I don&#8217;t think about DPS much when I&#8217;m writing for Hots &amp; Dots. I&#8217;m much more philosophical about healing, PVP and people, probably because I don&#8217;t really understand any them at all. That&#8217;s what I tend to write about.</p>
<p>A Q&amp;A for DPS (unnamed) was started by <a href="http://dkdeathgoddess.blogspot.com/2009/11/dps-chain-update.html">Death Goddess</a>. I thought it was a great idea and it was very sensible of Death Goddess to let the temperamental healers and tanks have their moment in the spotlight first. I refuse to subscribe to a blog written by a Death Knight so I had no idea that this was actually started a couple weeks back.</p>
<p>First off, let me send you round to read some of the great posts that I&#8217;ve read in this circle: <a href="http://spriestblog.weebly.com/1/post/2009/11/circle-of-killers.html">Spazmoosifer</a> talks about Shadow Priest DPS and <a href="http://doyoumindifiplay.blogspot.com/2009/11/question-time.html">Roxxon</a> actually came up with some pretty profound stuff for a Mage.</p>
<p>I&#8217;d love to hear <a href="http://cynwise.wordpress.com/2009/11/12/warlock-keybinding-and-ui/">Cynwise</a> talk about his Warlock &#8211; we have so many raiders entering the discussion and not enough PVPers! I&#8217;d also like to hear from Gnomeaggedon since I find myself <a href="http://gnomeaggedon.net/2009/11/09/death-knights-need-mages-because/">nodding my head furiously</a> whenever I read his posts.</p>
<p>Note: A heck of a lot of questions in this thing are worded &#8220;for your class&#8221; but since I play a hybrid healing/DPS class, I&#8217;m going to read them as &#8220;for your spec as Shadow&#8221;. <span id="more-2717"></span><strong></strong></p>
<p><strong>What is the name, class, and spec of your primary dps?</strong></p>
<p>Cassandri, Priest, Shadow</p>
<p><strong>What is your primary dpsing environment? (i.e. raids, pvp, 5 mans)</strong></p>
<p>25 man raids, preferably on hard mode!<br />
10 man raids, when there&#8217;s nothing else to do</p>
<p><strong>What is your favorite dps spell/ability for your class and why?</strong></p>
<p><a href="http://www.wowhead.com/?spell=15286">Vampiric Embrace</a>. I&#8217;ve always loved all the <a href="http://www.wowhead.com/?spell=10900">little things</a> (and <a href="http://www.wowhead.com/?spell=64901">big things</a>) that my Priest can do for her teammates. But there&#8217;s something so thrilling about seeing all those little green numbers fly around while you&#8217;re dishing out more and more damage that always make me happy.</p>
<p>Or <a href="http://www.wowhead.com/?spell=32375">Mass Dispel</a>/<a href="http://www.wowhead.com/?spell=988">Dispel Magic</a>. That&#8217;s not really a DPS spell though. It&#8217;s not even Shadow Magic. Definitely deserves a mention though. And <a href="http://www.wowhead.com/?spell=586">Fade</a>. Ok, I love all my spells.</p>
<p>Can&#8217;t take the Priest out of the Shadow, I guess?</p>
<p><strong>What dps spell do you use least for your class and why?</strong></p>
<p>I&#8217;d have to say <a href="http://www.wowhead.com/?spell=48158">Shadow Word: Death</a>. Really there&#8217;s no other DPS Shadow spell that isn&#8217;t already part of our regular casting sequence. It&#8217;s just not worth wasting a global cooldown for the damage that SW:D deals compared to other spells. It is handy to boost your Power Ups in Twin Val&#8217;kyr. It&#8217;s also handy to try and keep your health down low in Anub&#8217;arak. So it still has its place.</p>
<p>If you looked at Shadow utility spells I would have to say <a href="http://www.wowhead.com/?spell=453">Mind Soothe</a>. Seriously, who ever uses Mind Soothe? I did, once, when I was soloing Lower Blackrock Spire at level 80 and got tired of killing this one patrol. That&#8217;s it.</p>
<p><strong>What do you feel is the biggest strength of your dps class and why?</strong></p>
<p>I think I&#8217;d have to say survivability. In raids, that is. Even if you don&#8217;t talent into <a href="http://www.wowhead.com/?spell=27840">Improved Vampiric Embrace</a> you can come out the other side of an Emalon nobody-killed-the-add &#8220;wipe&#8221; alive. <a href="http://www.wowhead.com/?spell=47585">Dispersion</a> can save your ass if you&#8217;re prepared.</p>
<p>In a difficult boss fight you should be one of the last standing. Alongside a tank with Shield Wall active. You may not be in <a href="http://www.wowhead.com/?spell=15473">Shadowform</a>, but a victory is a victory.</p>
<p><strong>What do you feel is the biggest weakness of your dps class and why?</strong></p>
<p>Lack of burst DPS. Lack of single target DPS. Lack of DPS.</p>
<p>No matter how much your raid needs you to kill <a href="http://www.wowhead.com/?npc=33329">XT002&#8242;s heart</a>, or drop a <a href="http://www.wowhead.com/?npc=34825">Nether Portal</a> before a second Mistress of Pain shows up, there is simply nothing you can do. Except pray that the other DPS classes can pick up <span style="text-decoration: line-through;">the</span> your slack.</p>
<p>Even Mind Flay&#8217;s damage is <a href="http://www.wowhead.com/?item=42415">somewhat dependent</a> on casting Shadow Word: Pain first.</p>
<p>And another one: why is it that I can&#8217;t Mind Flay an NPC&#8217;s totem or lightwell but I can Mind Blast them just fine?</p>
<p><strong>In a 25 man raiding environment, what do you feel, in general, is the best dps assignment for you?</strong></p>
<p>Adds. or AoE. Hell, who am I kidding? Doesn&#8217;t matter what you assign me I&#8217;m going to apply my DoTs to any adds that show up, and I&#8217;m going to AoE if there are enough. Who gives assignments to DPS anyway? There is only one assignment:</p>
<p>Kill it all.</p>
<p><strong>What dps class do you enjoy dpsing with most and why?</strong></p>
<p>I&#8217;d have to choose a Moonkin. An Elemental Shaman would come in second, but I don&#8217;t really need <a href="http://www.wowhead.com/?spell=32182">Heroism</a> or <a href="http://www.wowhead.com/?spell=3738">Wrath of Air</a> all that much these days. I&#8217;d much prefer to have an extra battle resurrection handy. And I <em>love</em> <a href="http://www.wowhead.com/?spell=24907">Moonkin Aura</a> at the moment since my gear is heavy on haste and light on crit.</p>
<p>Did I mention that Boomkins and Ele Shamans are usually played by lovely people? Hybrids unite!</p>
<p><strong>What dps class do you enjoy dpsing with least and why?</strong></p>
<p>Death Knights. I still haven&#8217;t forgiven them for all the grief they caused me last year when I leveled to 80. Until they come last on the damage meters I will be forever screaming &#8220;Death Knights are OP!&#8221; Horn of Winter is <a href="http://www.hotsdots.com/2009/06/what-i-love-and-hate-about-my-shaman/">annoying</a> too. The sound. The whole thing.</p>
<p>Or Mages. They&#8217;re so selfish about keeping <a href="http://www.wowhead.com/?spell=54646">Focus Magic</a> to themselves. And they can out-DPS me so easily. That hurts.</p>
<p>Gnome Mages and Gnome Death Knights are the exception. I can&#8217;t stay mad at something so cute.</p>
<p><strong>What is your worst habit as a dps?</strong></p>
<p>Standing apart from the rest of the raid. Or being out of range of heals/taunts. If a strategy calls for the raid to spread out, I will. Too far. That&#8217;s not always a good thing &#8211; I usually have to run the width of the arena after <a href="http://www.wowhead.com/?spell=66683">Icehowl&#8217;s knockback</a>. More than one Resto Shaman has complained that I&#8217;m unfit for Chain Healing because I&#8217;ll be the first and last recipient of the chain.</p>
<p>I probably have other terrible habits. Ignorance is bliss?</p>
<p><strong>What is your biggest pet peeve in a group environment while dpsing?</strong></p>
<p>These days it&#8217;s gotta be having adds tanked just outside the range of my <a href="http://www.wowhead.com/?spell=53023">Mind Sear</a>. If you could only bring those infernals a few yards closer to Lord Jaraxxus&#8230; if you could just bring those guardians a smidgen closer to Anub&#8217;arak&#8230;</p>
<p>No! Wait! I&#8217;ve thought of something even more annoying:</p>
<p>Raiders who can&#8217;t <em>stack</em> and instead float right in between 2 groups, thus causing chain lightning to hit <em>both</em> groups, in flights like Lord Jaraxxus, Emalon and Thorim. Oh my god, it makes me so mad just thinking about it. Pick a group and <em>stack</em>!</p>
<p><strong>Do you feel that your class/spec is well balanced with other dps?</strong></p>
<p>Nope. Shadow Priests need more DPS. More! I do think our DPS is low compared to, well, all other DPS classes at the same gear level. I guess the DPS Shamans give us some company.</p>
<p>Actually if they would just give us some kind of burst I would think us more balanced. Sure there will be fights that feel tailor made for DoT heavy classes (like Shadow Priests) but I don&#8217;t think it&#8217;s fair that any fight that <a href="http://www.wowhead.com/?npc=34497">requires</a> <a href="http://www.wowhead.com/?npc=34496">burst</a>, or is just a single target <a href="http://www.wowhead.com/?achievement=3837">tank&#8217;n'spank</a>, should force us to wring our hands and hide under our tables in shame.</p>
<p><strong>What tools do you use to evaluate your own performance as a dps’er?</strong></p>
<p>If I get a chance to see some proper statistics I&#8217;ll look at my DoT Uptime first, and probably not look at anything else.</p>
<p>During a boss fight I know when I&#8217;ve let <a href="http://www.wowhead.com/?spell=47582">Shadow Word: Pain drop off</a>, or if I&#8217;m overwriting my <a href="http://www.wowhead.com/?spell=48160">Vampiric Touch</a> before it&#8217;s completed. That&#8217;s more important to me than my actual DPS output.</p>
<p><strong>What do you think is the biggest misconception people have about your class?</strong></p>
<p>Probably that Priests make good healers, and shouldn&#8217;t DPS, ever.</p>
<p>I do think that almost nobody, except Shadow Priests, seem to understand how <a href="http://www.wowhead.com/?spell=53023">Mind Sear</a> works. Perhaps that&#8217;s because it&#8217;s such a new spell, relatively, to World of Wacraft. I&#8217;m constantly amazed that nobody else can see the difference between the animation for Mind Sear and Mind Flay. It seems so obvious to me!</p>
<p><strong>What do you feel is the most difficult thing for new dpsers of your class to learn?</strong></p>
<p>Shadow Priesting is not glamorous.</p>
<p>On a more serious note, Shadow Priests need to master two things to succeed:</p>
<ol>
<li>Knowing when to DoT multiple targets, when to AoE, and when to focus fire the boss. Ok, that&#8217;s a trick question. You never want to focus fire the boss if there is another option.</li>
<li>Managing your DoTs across multiple targets. If you can juggle 3-4 DoTs across as many adds you&#8217;ll succeed as a Shadow Priest. For me, this is what keeps Shadow Priesting fun and challenging.</li>
</ol>
<p><strong>What DPS class do you feel you understand least?</strong></p>
<p>Ret Paladins. Mainly cause I have no interest in understanding them, so I automatically tune out when information comes my way.</p>
<p><strong>What add-ons or macros do you use, if any, to aid you in dps?</strong></p>
<p>I love <a href="http://www.hotsdots.com/2009/07/improving-the-interface-using-addons-5-debuff-filter-dot-monitor/">Debuff Filter</a> and <a href="http://www.hotsdots.com/2009/10/improving-the-interface-with-addons-fortexorcist-dot-monitor/">ForteXorcist</a> combined to monitor my DoTs. I do believe that Debuff Filter will be made redundant when Blizzard implement their Interface Options to hide other players debuffs on the target when the next patch. That doesn&#8217;t mean I&#8217;ll be removing Debuff Filter, though. I have everything right next to my cast bar.</p>
<p>And <a href="http://www.hotsdots.com/2009/07/improving-the-interface-using-addons-4-quartz-cast-bar/">Quartz Cast Bar</a>. No surprise there.</p>
<p>I could probably play without <a href="http://wow.curse.com/downloads/wow-addons/details/shadowgreenlight.aspx">ShadowGreenLight</a>, but I wouldn&#8217;t want to.</p>
<p><strong>What stat to stack, and why?</strong></p>
<p>Spellpower. Seriously, you can never have enough.</p>
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