So I’ve calmed down a little bit since first reading that Blizzard intends to remove Tree of Life as a Druid shapeshift form. But a glimmer of hope still remains – there’s a small chance that the new version of Tree of Life might be even cooler than being a tree 100% of the time (ok, a very, very small hope glimmer).
Maybe Blizzard will manage to implement it in a totally cool and wonderful way that will make turning into a tree even more special than it is now. Perhaps there are ways to lose permanent Tree of Life form without totally sacrificing our identity as Restoration Druids.
I’m not part of the Class Changes Department at Blizzard (or whatever it’s called) but I’ve come up with some ideas for the new Tree of Life. Pay attention Blizzard – here is some feedback from a Tree of Life devotee! The rules: must retain the essence of being a healer and a shapeshifting Druid.
Tree of Life will be a visual effect – something to highlight a proc or event like Argent Defender or Eclipse. It would need to be tied to something that happens a lot during combat and something that’s not just a PVP or raid-only ability. Restoration Druids playing all different styles of gaming – PVP, Dungeons and Raids should get to experience the new Tree of Life.
When Tree of Life does kick in it needs to feel special and wonderful. In my mind I keep linking this to playing the Pokie Machines (I promise I’m not a gambler!). You know how exciting it feels when the machine starts ringing, the lights are flashing and the game screen pops up exclaiming: You’ve Won 10 Free Spins! Well that’s how Tree of Life should feel.
Perhaps even though the shapeshift is out of our control you’ll get a sudden increase in your healing output, haste or the like. How about the next five spells are guaranteed Critical Heals? I want the new Tree of Life form to feel exciting – like you’re winning a million 50 cent pieces at the Pokies. Whether it gives us extra healing, crit, haste I don’t care but I want it to feel special and FUN.
The new improved art work for Tree of Life needs to be god damn awesome or as Barney Stinson would say…. LEGENDARY! I’ve been talking up for years the big cool trees hanging around Darnassus (see above). Perhaps we could shift into something more like that in Cataclysm?
Oh and Blizzard if you read this – I was very disappointed that you didn’t announce our new level 81 spell: “Tree Bash”
The new Tree of Life will fail if Blizzard choose to implement it the way I’m expecting them to. And I’m putting it out there right now, if Blizzard choose to implement it like this, I’m switching my main in Cataclysm to either my Discipline Priest or my Mage. I’m that serious about it.
Tree of Life becomes a 5 minute cooldown spell that you, the Druid, choose to cast in anticipation of the “optimum” time to make best use of the buff/specialness it gives you.
If they do this, Tree of Life will simply be like Innervate – something you really love having but try not to ever rely on because, well it has a cooldown and you can’t trust it to be available just at that right moment. Before you know it the fights aren’t hard because you out-gear then by a couple of tiers and you never even consider clicking/press the button to activate it because, well why would you – you don’t need it.
If Blizzard do this then Tree of Life really deserves a funeral and a tombstone because it’s just a nice extra. It’s not really a defining part of what your class and spec is. Tree of Life has become no more than a glorified On Use trinket.
2006 – 2010
Tree of Life
(aka Wilted Broccoli)
Sadly Missed by the WoW Community
Tranquility and Cataclysm
Out of all the new spells released by the class previews, the one I’m most intrigued by is the Shaman level 83 spell – Healing Rain.
I can just envision its usefulness going off in the middle of Wintergrasp healing everyone of your faction within range. I can also see it being used to lightly top up not just 1 party in your 25 man raid team but your entireraid group.
I simply can’t believe that Blizzard would give this mechanic to just 1 type of healer in Cataclysm.
I’m taking a guess (read crossing my fingers and hoping) that Restoration Druids will have tranquility reworked into a similar style spell. A raid wide heal spell that has weaker throughput in exchange for hitting more targets? Yes please.
Useful for constant raid wide damage but the mana cost and heal throughput would obviously not as strong as current AOE healing spells Wild Growth and Circle of Healing which are limited to 5-6 raid members only.
A Bit of Marketing
I know that all these Class Previews have been released to drum up anticipation (and Sales) for Cataclysm. All the new abilities are meant to sound awesome and overpowered – that’s how they talk you into buying game copies! They won’t need to actually nerf everything down to scale until Patch 4.1 after all.
Let me just say that whoever is in charge of Shaman, Mage and Paladin marketing gets my thumbs up. Reading the class previews has definitely made me rethink what class I want to play in the next expansion. And considering that Paladins and Mages received a lot of attention and pats-on-the-back at the start of Wrath of the Lich King, too… well I think perhaps I might have more fun playing something else.
And whoever is in charge of Druid marketing? Not well done. Not well done at all. There’s still time. Read this article. Read what other die-hard Restoration Druid writers are blogging about and think carefully about how you approach Tree of Life.