I can’t quite get a hang of patch pacing. For the first six months of Wrath of the Lich King I got thoroughly sick of Naxxramas, Obsidian Sanctum and Eye of Eternity. Especially Naxx.
These days my guild is “re-doing” Ulduar and working on each of the hard modes to summon and kill Azgalon the Observer and maybe even earn a legendary mace for the guild. I haven’t yet mastered each fight in Ulduar, far from it (can I admit that I still don’t really get Flame Leviathan?). And I’m enjoying myself. I haven’t gotten to my 4 set bonus and I only just replaced my Hammer of the Astral Plane last night.
Now Blizzard are talking about the next patch which contains a new raid. And a whole new Tier set. It just feels way too soon for me.
Both Vanilla WoW and the Burning Crusade had 3 raiding tiers each so I had expected Tier 9 to come with Icecrown Citadel, assuming that fighting Arthas on the Frozen Throne would be the final raid instance in Wrath of the Lich King. And while I’m happy to see another raid instance being added to the game I would have been just as excited to see some additional items added to the existing 5 piece Tier 8 (eg. belt, shoes and bracers) or a bunch of Spell Power + Critical Strike cloth items of course!
I can’t help but wonder if this means Wrath of the Lich King will finish with Tier 10. At least it’s a nice round number.
Before I stick my head in the sand about this new raid I just had to look once at the Shadow Priest Tier 9. Just once to see what it looks like.
My first impression is that Priest Tier 9 follows on from the spacesuit look of Tier 8 with some mage-like Kirin Tor purple eyes hovering around. Priest Tier 8 meets Mage Tier 7 perhaps? With weird orange red spikes sticking out the shoulders (kinda reminds me of any gloves in the game with the name Surgeon in the title: ick).
The stats on the gear follows the same trend as Tier 7 and Tier 8. Most have +hit and +haste and a couple have +crit. Nothing exciting really. The three +hit pieces should get you nicely to hit cap (or pretty close) so I’ll be looking for pure +Spell Power on everything else. Watch out healers!
The Flustration Count
2 pieces: Increases the duration of your Devouring Plague spell by 61 sec.
How this works I’m not quite sure. On a boss this will free up 1 global cooldown every now and again. I guess that has some value. You could perhaps stagger applying Devouring Plague across 2 targets (normally it’s limited to 1) since it would still be up on the first mob when it comes off cooldown. I think I’d prefer the 15% damage to Devouring Plague Tier 8 set bonus. Blizzard really wants us to love Devouring Plague, right?
4 pieces: Increases the critical strike chance of your Mind Flay spell by 5%.
Well I love my Mind Flay. But this is hardly exciting. I mean, it’s the filler spell. It’s the spell you cast when you can’t cast anything else. I think I’d prefer a 2% increase to overall Critical Strike – and that’s less than my Meta Gem gives me. Or something vague like “Your Vampiric Touch has a chance to deal double damage”.
What do you guys think? I know the Hunter community are pretty upset by their set bonuses. I still think they could change between now and the release of Patch 3.2.
MMO Champion has updated their information and link to this image of Priest Tier 9. Is either correct? Your guess is as good as mine.